Live-Action BomberMan!
This is seriously cool:
In a large empty room, an overhead fisheye lens identifies players by the color of their caps and roughly maps human movement to game character movement. What other games would this interface work well for? Frogger? Donkey Kong? Pac Man?
In a large empty room, an overhead fisheye lens identifies players by the color of their caps and roughly maps human movement to game character movement. What other games would this interface work well for? Frogger? Donkey Kong? Pac Man?
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Thanks for spreading the word! If you liked my post about the VR Bomberman then I think you'll also like the VR video game I'm making for a local hospital using the Unreal Engine:
http://www.thelastboss.com/post.phtml?pk=2041
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